Beating him grants the Rivalry achievement. He is quite inept in combat and regularly messes up his jumps. He simply has to be attacked until the fight is over. As a boss, he deals no damage due to his nail being made of shellwood. He then becomes the final boss of the first trial. If the Knight saves him both times, he is captured and can be found in the resting area of the Colosseum of Fools, where he brags about his skills and how his capture was part of his plan. If saved, he once again complains about the Knight meddling in his supposed heroics. Once again the Knight has the choice to either save him or leave him, though this time leaving him does not result in his death. He has forgotten the Knight and introduces himself again.įound stuck in spider webs, presumably having been captured by the beasts of Deepnest. Zote can be found in a corridor leading back to the storerooms of the City of Tears. If he is saved in Greenpath, Zote shows up in Dirtmouth, where he once again talks to the Knight in an arrogant fashion. Hitting his shell here grants the Neglect achievement. If he is not saved before acquiring the Mantis Claw, he dies in this location, with his nail and shell remaining. If saved, he complains that the Knight got in the way between him and his "prey", he introduces himself and boasts about his supposed mighty deeds. He is held in the mandibles of a Vengefly King, and the Knight has the choice to either save him or leave him. He regards the Knight as beneath him and accuses them of constantly getting in his way.įound along the path leading to Greenpath. While he claims to be the strongest warrior in the land, he is found trapped by weak enemies or claiming the glory of another bug's deeds. Unfortunately, because it is made of shellwood, it cannot deal damage. He named his nail "Life Ender" because names supposedly have power. This is ultimately revealed to be a promise of glory for himself. Continue up the chasm until you reach the next area, then head right and you'll encounter the Moss Knight miniboss.Zote is a traveller from outside Hallownest who came to the Kingdom to fulfill a promise. Pay the 50 Geo required to unlock it, then rest at the bench to update the map and save your progress. Head left and continue along the path and you'll soon run into the large leaf-covered Moss Chargers.Ĭontinue to the left until you begin seeing thorns, then head up through the shaft until you reach a toll gate. Hug the wall on the right, and you’ll soon reach the bottom of the shaft and a pool of acid. Slash the other vine ahead of you to unlock a shortcut, then hop down through the floor and into the next area.Ĭontinue downward, slashing vines and dropping slabs to create a pathway forward. Head back to the left and slice the remaining vine holding up the large stone slab (if you didn't already), then drop down on top of it and hop across the spikes and up to the ledge on the left. Continue right to find Cornifer and buy the Greenpath map for 60 Geo. Hop up onto the stones suspended by vines, then slash the vines to create platforms and open up the path forward. Once you reach the bottom, head right and you’ll soon hear the ho-hum of our friend, Cornifer. They will soon move to the next area, and you don’t have the means to follow them at the moment, so descend down the shaft instead. Once you reach the terminus, you’ll see another warrior standing on a ledge. Sit to save your progress, then continue along the path to the left. One of the first enemies you’ll encounter will spout clouds of poison, so either employ hit and run tactics, or use Vengeful Spirit to dispatch them and continue moving left through the area.Īfter traveling a few screens, the path will branch upwards, and following that branch will reveal the first Bench. Be cautious when walking through the wooded corridors of Greenpath, as enemies will often emerge from the ground without warning. Cross the elevated platforms and be careful not to fall into the acid. Greenpath has new creatures to contend with and new hazards to avoid.
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